DESCRIPTION  
Homefront: The Revolution is an open world first person shooter, developed by Deepsilver Dambuster. Before the IP was sold to Koch Media / Deep Silver, I provided support as a level designer from the Crytek Frankfurt studio, to the Crytek UK team.  



 

DETAILS
DEVELOPER


ROLE

PUBLISHER

ENGINE

PLATFORMS



RELEASE DATE
Deep Silver Dambuster
Crytek UK

Level Designer (Support)

Deep Silver

CryEngine

Microsoft Windows, Linux, Mac, PlayStation 4,
Xbox One

May 2016
MY WORK INCLUDED  

Provided support and was a level owner of content yet unannounced.
My responsibilities included:

  • Initial research into the area, story and gameplay possibilities
  • Creating and maintaining (level-) documentation
  • Adjusting gameplay areas to fit different needs
  • From receiving the mission to handoff: AI placement, mission scripting, event scripting, camera implementation, collision- and execution mark-up, dialog implementation, and adjusting pace or difficulty where needed.
  • Basic set / propdressing.
  • Iterating on internal and external feedback
  • Quality Assurance on my own work
  • Bugfixing
 
ADDITIONAL CREDITS  
Environment Artist: Joakim Stigsson

Crytek UK, Deep Silver, Deepsilver Dambuster, Koch Media