DESCRIPTION  
Go beyond boundaries in Robinson: The Journey, a brand new virtual reality game from Crytek. Harnessing the power of CRYENGINE, Robinson: The Journey will offer players an unparalleled sense of presence in a game world as they assume the role of a young boy who has crash-landed on a mysterious planet. With freedom to explore their surroundings in 360 degrees of detail, players will become pioneers by interacting with the rich ecosystem around them and unearthing incredible secrets at every turn.  

DETAILS  

DEVELOPER

ROLE

PUBLISHER


ENGINE

PLATFORM

RELEASE DATE

CRYTEK GmbH

Level Designer

Sony Computer
Entertainment

CryEngine

Playstation VR

November 2016

 
MY WORK INCLUDED  

Main level owner of the "Jungle" area
Main level owner of the E3 demo

  • Supported other level designers with their mission
  • Initial research and gameplay possibilities
  • Creating and maintaining (level-) documentation
  • Adjusting gameplay areas to fit different needs
  • From receiving the mission to handoff: whitebox layout, grip placements, scripting, event scripting, camera adjustments, collision, dialog implementation, optimization and adjusting pace or difficulty where needed.
  • Basic set / propdressing.
  • Iterating on internal and external feedback
  • Quality Assurance on my own work
  • Bugfixing
 
ADDITIONAL CREDITS  
Environment Artist: Luke Adwick / Stefan Heinrich / Stephan Dammrau

Crytek GmbH, Sony Computer Entertainment