professional work personal projects about me | ||
Bullet run (2012) pC (FREE TO PLAY) Bullet Run, previously known as Hedone, is a Free to Play multiplayer FPS utilizing the Unreal 3 engine. Set in the near future, As a Level Designer on Bullet Run, I was in charge of designing and supporting several multiplayer levels:
My work on Bullet Run included:
Credits Acony Games GmbH & Co KG., Sony Online Entertainment |
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bullet run multiplayer maps Carpark - Building an exciting layout based on a somewhat ordinary and real life location proved an interesting challenge. To facilitate air attacks, the roofs had to be opened as much as possible, resulting in an abandoned Carpark.
Drain - An old storm drain with many shanty type buildings forming the main structure of this level. As this was a reimagination of an existing layout, I had to find the balance between keeping what worked and what could use updates. The level is switching heavily between short- and long range attacks.
Prison - Inspired by Shutter Island, we wanted to create an abandoned prison on an island. This meant researching and implementing old-fashioned prison galleries and structures, providing effective sniper lanes for players.
Vault - This level was a reimagination from an existing layout,
Warehouse - I provided support on this level, to upgrade its visuals and script the loading bay doors
Wreck - Another reimagination of an existing layout, but with a major twist; a huge freighter crashed through the map. This meant finding a fitting replacement for the existing routes, turning hallways, rooms and alleyways into a believable crash site. |
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