professional work personal projects about me | ||
parabellum (2010) pC (FREE TO PLAY) Parabellum is a Free to Play, Massive Multiplayer Online First Person Shooter (MMOFPS) on Epic Games' Unreal 3 engine. With character and weapon customization, every player will have a unique look and experience. With both excellent visuals and challenging gameplay, Parabellum drives to become the number one Free to Play shooter on the market. As a Level Designer on Parabellum, I was in charge of designing and supporting two multiplayer levels:
"Alleys" and "Soho",
My work on Parabellum included:
Credits Acony Games GmbH & Co KG., K2 |
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Parabellum multiplayer maps Alleys - Alleys was my first multiplayer map ever designed in professional capacity. The New York alleyways and backlots proved an interesting location for fast movement and flanking opportunities. I focused heavily on flow and tried to avoid as many dead ends as possible. It's still one of my personal favorite layouts to date.
Soho - A charming area of New York City with angled streets and rooftops to enter. This level featured verticality heavily with an inner courtyard, cafes and residential houses. It was a challenge to keep line of sight in check (for performance) and not lose the sense of sprawling New York City. |
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